The original mod can be found via this link. I didn't create any of the content featured in this mod. All the credits go to jdredalert and his team. There are two files: one only changes the weapon sprites, while another one also adds sounds of footsteps and spent casing from the original mod. The game should be launched with the new weapon sprites. The Brutal Doom Mech is my own Frankenstein-ed mash together mod. Drag it over the gzdoom.exe (or whatever source port you're using) and then drop. A lot of the best gameplay mods are on the Zdoom Projects forum. It only changes the looks of the weapons and nothing else.ĭownload the file. So I just took the sprites from jdredalert's mod and packed them in one file. I'm sure many people like those additions, but I only wanted the new weapon sprites and that's it. The only issue is that it also added a lot of (in my view) unnecessary things like monster variations, alternative textures for some objects, glowing barrels, new sounds, etc. I found a perfect candidate: jdredalert's "Angled Doom". I was looking for a mod that would replace the original centered weapon sprites with the "angled" ones, like those you find in something like Duke Nukem 3D or modern FPS games.
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